Don’t Starve does not seek to retell any specific Grimm tale, but it is built in the spirit of Germanic lore. This is a game about dying in the woods. It’s also a game about dying in the swamps, or the grasslands, or whatever they call regions where everything is made of rock. And this is a game where that death has real consequence.”

—Joe Keiser reviews the harrowing survivalist game Don’t Starve