dead space

Showing 4 posts tagged dead space

This week’s Gameological Q&A comes from reader Christopher Arp:

I was recently bragging to some friends that I had never been truly frightened by a game. Sure, any game can make me jump with a loud noise or sudden visual. But deep, creeping fear? That’s less likely. Not even Dead Space—a game that creates suspense more than anything approaching terror—gets to me. But then I remembered an ancient, excellent PC game called The Dark Eye. Eyeless clay-looking characters? Playable Edgar Allan Poe stories? Bone-chilling voice acting? My bowels, they tremble at the memory. What games, if any, have terrified you?

Our writers weighed in, and now we want to hear from you.
—Gameological Q&A: What games have truly terrified you? High-res

This week’s Gameological Q&A comes from reader Christopher Arp:

I was recently bragging to some friends that I had never been truly frightened by a game. Sure, any game can make me jump with a loud noise or sudden visual. But deep, creeping fear? That’s less likely. Not even Dead Space—a game that creates suspense more than anything approaching terror—gets to me. But then I remembered an ancient, excellent PC game called The Dark Eye. Eyeless clay-looking characters? Playable Edgar Allan Poe stories? Bone-chilling voice acting? My bowels, they tremble at the memory. What games, if any, have terrified you?

Our writers weighed in, and now we want to hear from you.

Gameological Q&A: What games have truly terrified you?