"By using the familiar locations, characters, and items of the Zelda games, along with the attention to detail that has become Nintendo’s signature, Hyrule Warriors is by far the most accessible entry in the Dynasty Warriors family. It feels more refined, with clarity of scope and a greater sense of agency in combat. At the same time, this is the least accessible Zelda game thanks to its truncated story and reliance on series history.”
Showing 33 posts tagged zelda
Created by Heitor Amatsu
This week’s Gameological Q&A comes from reader Christopher Arp:
I was recently bragging to some friends that I had never been truly frightened by a game. Sure, any game can make me jump with a loud noise or sudden visual. But deep, creeping fear? That’s less likely. Not even Dead Space—a game that creates suspense more than anything approaching terror—gets to me. But then I remembered an ancient, excellent PC game called The Dark Eye. Eyeless clay-looking characters? Playable Edgar Allan Poe stories? Bone-chilling voice acting? My bowels, they tremble at the memory. What games, if any, have terrified you?
Our writers weighed in, and now we want to hear from you.
The latest in Nick Wanserski’s illustrated essay series explores the significance of Link’s iconic cap.
Conoce tu juego
Know your game
"But Link’s Awakening is not so black-and-white. Link doesn’t save the world at the end of his 1993 Game Boy misadventure. He simply wakes up, a dreamer troubled by nightmares, and like any figure from a dream—whether they’re just some Jungian archetype or just so much mental debris—it’s not clear he’s doing the right thing.”
I was playing majora’s mask with my girlfriend yesterday, and when she opened the chest this bombchu was in the background.
it looked much more excited than link to see that treasure, like “YESSSSSS, THE COMPASSSSSSS.”